The overlooked social transformation potential of design

By Lynne Elvins This post outlines and recognises the historical developments that have led to the predominant framing of design as being a commercial tool of consumer manipulation. But it invites a reframing of design as having positive potential as an experimental research technique to create new worlds, in a similar way that art practiceContinue reading “The overlooked social transformation potential of design”

The Creativity Aspect of Video Games? A Question of Genre

This post will provide an overview of Theodor Adorno and Max Horkheimer’s idea of the ‘Culture Industry’, before going onto to argue that video games may not wholly fit this term’s description, despite being part of modern-day consumer culture. The ‘Culture Industry: Enlightenment as Mass Deception’ is a chapter in a book called Dialectic ofContinue reading “The Creativity Aspect of Video Games? A Question of Genre”